The world of Far Cry—known for its lush landscapes, ruthless villains, and moral chaos—is coming to television. FX has officially ordered a live-action Far Cry series from Emmy-winning creator Noah Hawley (Fargo, Legion, Alien: Earth) and Rob McElhenney (It’s Always Sunny in Philadelphia, Mythic Quest).
The announcement, confirmed by FX and Ubisoft Film & Television, marks the first major live-action adaptation of the acclaimed video game franchise in nearly two decades. The series will take the form of a seasonal anthology, with each season exploring a new setting, story, and cast—mirroring the structure of the Far Cry games themselves.
“Getting to work alongside Noah Hawley is a dream realized,” McElhenney said. “Ubisoft has been remarkably generous, entrusting us with one of the most iconic video-game worlds ever created.”
With FX’s proven history of character-driven drama and Hawley’s talent for exploring the darker corners of human nature, Far Cry may finally get the screen adaptation fans have long hoped for.
Far Cry Series Overview
| Category | Details |
|---|---|
| Series Title | Far Cry |
| Platform | FX / Hulu (US), Disney+ (International) |
| Type | Live-action anthology drama |
| Status | Series order confirmed (in production) |
| Developed by | Noah Hawley & Rob McElhenney |
| Produced by | FX Entertainment, Ubisoft Film & Television |
| Based on | Far Cry video game franchise by Ubisoft |
| Season 1 Premiere (Expected) | Late 2026 |
| Format | Anthology – new cast and setting each season |

The Creators: Noah Hawley and Rob McElhenney Reunite with FX
FX’s decision to greenlight Far Cry reunites two of its most successful creative partners.
Noah Hawley is best known for his darkly cinematic storytelling in Fargo and Legion, as well as his recent FX sci-fi series Alien: Earth, which earned critical acclaim and a second-season renewal.
“What I love about the Far Cry game franchise is that it’s an anthology,” Hawley said. “Each game is a variation of a theme—the same way each season of Fargo is a variation on a theme. To create a big action show that can change from year to year, while exploring humanity through chaos, is a dream come true.”
Rob McElhenney, meanwhile, brings his sharp writing and comedic edge to the project. He has worked with FX for over 17 seasons of It’s Always Sunny in Philadelphia and co-created the Apple TV+ series Mythic Quest with Ubisoft.
“FX has had magnificent partnerships with Rob and Noah for a combined six series and 32 seasons of television,” said Nick Grad, President of FX Entertainment. “We couldn’t be more excited that they are teaming up for Far Cry. Their storytelling instincts are unmatched.”
What to Expect from Far Cry Season 1?
Details about Season 1’s setting and storyline remain tightly under wraps, but industry insiders suggest the show will reflect the franchise’s core DNA—moral ambiguity, survivalism, and rebellion against oppressive power.
Each season will function as a standalone narrative, much like Far Cry 3 through Far Cry 6, with a new villain, protagonist, and world to explore.
| Far Cry Game | Theme | Possible Influence on TV Series |
|---|---|---|
| Far Cry 3 (2012) | Tropical island ruled by pirates | Psychological warfare and survival |
| Far Cry 4 (2014) | Himalayan civil conflict | Political rebellion, dictatorship |
| Far Cry 5 (2018) | Rural Montana cult uprising | Religious extremism in small-town America |
| Far Cry 6 (2021) | Caribbean dictatorship | Revolution and resistance against tyranny |
If the anthology follows this model, Far Cry Season 1 could debut with a fresh setting—possibly a tropical or jungle environment—and an emotionally complex villain in the vein of Vaas Montenegro or Anton Castillo.
Far Cry’s Long Road to Adaptation
This is not the franchise’s first brush with live-action. A 2008 film adaptation directed by Uwe Boll was released direct-to-video and widely panned by critics and fans alike.
In contrast, the new FX series has the full backing of Ubisoft Film & Television, which also co-produced Mythic Quest and the Assassin’s Creed film. Ubisoft’s involvement ensures creative control and lore consistency across the adaptation.
“We’re thrilled to bring the Far Cry universe to television in collaboration with two of the industry’s most visionary storytellers,” said Danielle Kreinik, Head of Television at Ubisoft. “Our goal is to deliver the emotional depth and unpredictability that players love—but through a fresh, cinematic lens.”
The Far Cry Franchise: A Global Phenomenon
Since its debut in 2004, Far Cry has become one of gaming’s most recognisable brands. The series is known for its open-world design, moral complexity, and iconic antagonists.
| Franchise Facts | Details |
|---|---|
| First Game Released | 2004 |
| Most Recent Game | Far Cry 6 (2021) |
| Total Units Sold | Over 50 million worldwide |
| Publisher | Ubisoft |
| Signature Theme | The conflict between freedom, chaos, and control |
Each game’s success has hinged on its villain. Far Cry 3’s Vaas, Far Cry 5’s Joseph Seed, and Far Cry 6’s Anton Castillo (played by Giancarlo Esposito) became cultural icons in their own right—setting a high bar for whoever leads FX’s live-action version.
Why the Far Cry Series Could Succeed Where Others Failed?
Unlike many game-to-screen adaptations, FX’s Far Cry has two major advantages:
- An anthology structure that mirrors the games’ format and avoids long-term narrative fatigue.
- Proven creative leadership—Hawley’s Fargo redefined TV anthologies, and McElhenney’s partnership with Ubisoft adds authenticity to the adaptation.
“To create a big action show that can change from year to year while always exploring the nature of humanity through chaos—that’s what Far Cry does best,” Hawley emphasized.
Given FX’s success with prestige genre storytelling (Fargo, Legion, Alien: Earth), the network seems poised to deliver a grounded yet cinematic take on Far Cry’s philosophical violence and psychological tension.
FX and Ubisoft: A Partnership Built on Experience
FX and Ubisoft have been quietly strengthening their collaboration for years. McElhenney’s Mythic Quest—produced by Ubisoft Film & Television—earned widespread acclaim and four seasons on Apple TV+.
Now, the partnership enters its next chapter. Ubisoft brings the world, lore, and creative universe of Far Cry, while FX offers the infrastructure, production scale, and audience reach that a premium adaptation demands.
“We want to do for action storytelling what Fargo did for crime,” McElhenney said. “Far Cry gives us that canvas.”
Conclusion
FX’s Far Cry marks a pivotal moment for video game storytelling on television. With Noah Hawley’s visionary storytelling and Rob McElhenney’s character-driven humour, the adaptation promises to balance chaos and humanity—the very essence of Far Cry.
For fans, it’s not just another adaptation—it’s a chance to see the franchise reimagined by two of TV’s most accomplished creators. And for FX, it’s another ambitious swing in its ongoing mission to redefine genre television.
As the series moves toward production, one thing is certain: Far Cry has finally found its perfect creative match.
FAQs
FX has not announced an exact date, but Season 1 is expected to debut in late 2026.
The show is developed by Noah Hawley and Rob McElhenney, with Ubisoft Film & Television co-producing.
No. Each season will feature an original story, taking inspiration from the games’ themes rather than adapting them directly.
In the U.S., it will stream on FX and Hulu; internationally, it will likely appear on Disney+.
Yes. Ubisoft’s TV division is a key production partner, ensuring authenticity to the source material.